
- BGG rank
- BGG #14,984
- BGG rating
- 6.8
Clue Escape: The World's Fair Board Game
- 1–6 players
- 90–120 min
- Complexity 2.0/5
- 2024

2023
Rules assistance for Clue Escape: The Illusionist's Club
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Clue Escape: The Illusionist's Club is a board game released in 2023 for 1–6 players, 90–120 minutes per game, and ages 10 and up. It was designed by Leo Taylor, David "Duvey" Rudow, and George Feledichuk and its main mechanics are Modular Board and Cooperative Game.
When a famous magician goes missing, the heat is on to find her! Adelaide Sable is performing her Mirror Walk illusion, when the theater fills with smoke and a scream rings out. Sable has vanished! Now players must escape the magic club and solve the mystery in the Clue Escape: The Illusionist’s Club game! Deduce WHO sabotaged her, WHERE she’s being held, and WHAT was used to derail the trick. This game offers classic Clue characters and mystery in an escape room game that lets you play right away with limited setup. Players move their pawns around a board that's built room-by-room as they draw cards, solve puzzles, unlock rooms, and uncover clues. After escaping the club, they review the clues they’ve collected and use deduction to make a correct accusation and win! ESCAPE THE MAGIC CLUB, SOLVE A TRICKY MYSTERY: The infamous cast returns with tricks up their sleeves. One has sabotaged a famous magician! The Clue Escape: The Illusionist’s Club game offers the intrigue of classic Clue in an escape room game EXCITING, 1-TIME SOLVE COOPERATIVE GAME: In this cinematic, single-play strategy game, players join forces and use sleuthing skills to escape the club, then solve the mystery of the missing magician. Or play solo DECODE MAGIC-THEMED PUZZLES USING SECRET TOOL: Solve puzzles inspired by classic magic tricks and other riddles to unlock clues! Some will require the help of a secret “magical” tool EXPLORE CLUB THROUGH A DYNAMIC GAMEBOARD: Players explore the club and try to perform a death-defying escape through a board that changes to reveal new rooms and secrets as they play COLLECT CLUES AND SOLVE THE MYSTERY: Track down evidence and clues from around the club. Then deduce the WHO, WHERE, and with WHAT to win FUN FAMILY GAME: Cooperative detective games are thrilling indoor games for Family Game Night, holidays, and rainy days, and they make fun gifts for families. —description from the publisher
Clue Escape: The Illusionist's Club supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Clue Escape: The Illusionist's Club is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Clue Escape: The Illusionist's Club for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Clue Escape: The Illusionist's Club has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Clue Escape: The Illusionist's Club belongs to these categories: Deduction and Murder / Mystery. Its main mechanics are Modular Board and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Clue Escape: The Illusionist's Club are: Leo Taylor, David "Duvey" Rudow, and George Feledichuk. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Clue Escape: The Illusionist's Club as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.