
- BGG rank
- BGG #4,446
- BGG rating
- 7.9
Where There Is Discord: War in the South Atlantic
- 1 player
- 240 min
- Complexity 3.1/5
- 2009

2014
Rules assistance for Codeword Cromwell: The German Invasion of England, 8 June 1940
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Codeword Cromwell: The German Invasion of England, 8 June 1940 is a board game released in 2014 for 1 player, 120 minutes per game, and ages 10 and up. It was designed by Daniel Hodges (I).
From the producers of Where There Is Discord: War in the South Atlantic, Codeword Cromwell is a military boardgame simulation based on a German Armed Forces Invasion of England in the summer of 1940. 104cm x 72cm mounted mapboard, depicting Birkham Stokes and its environs (same footprint as WTID) 198 thick one-inch counters, representing the individual civilians, military personnel and equipment involved in the fighting of 8 June 72-page Intelligence Briefing booklet 28-page Rules of Play booklet 120 Strategy, Tactical, and Character Event cards 6- and 12-sided dice and game box One double-sided A4 full-colour set of charts and tables One single-sided A4 full-colour game setup aid
Codeword Cromwell: The German Invasion of England, 8 June 1940 supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Codeword Cromwell: The German Invasion of England, 8 June 1940 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Codeword Cromwell: The German Invasion of England, 8 June 1940 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Codeword Cromwell: The German Invasion of England, 8 June 1940 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Codeword Cromwell: The German Invasion of England, 8 June 1940 belongs to these categories: Wargame, Dice, and Adventure. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Codeword Cromwell: The German Invasion of England, 8 June 1940 and want something comparable for your next game night.
The credited designers of Codeword Cromwell: The German Invasion of England, 8 June 1940 are: Daniel Hodges (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Codeword Cromwell: The German Invasion of England, 8 June 1940 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.