Where There Is Discord: War in the South Atlantic
BGG rank
BGG #4,446
BGG rating
7.9

Where There Is Discord: War in the South Atlantic

2009

Rules assistance for Where There Is Discord: War in the South Atlantic

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 240 min
  • Complexity 3.1/5

For 1 player

Rules assistant for Where There Is Discord: War in the South Atlantic

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Answers come from the official rulebook, with the page to check.

Where There Is Discord: War in the South Atlantic is a board game released in 2009 for 1 player and 240 minutes per game. It was designed by Daniel Hodges (I) and its main mechanics are Dice Rolling, Simulation, and Solo / Solitaire Game.

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About the game

"Where there is discord... may we bring harmony." -- Margaret Thatcher, quoting a prayer ascribed to St. Francis of Assisi At 16.28 hours on the afternoon of Saturday, 1 May 1982, an AIM-9L Sidewinder missile fired from the Sea Harrier of Royal Naval Air Squadron Flight Lieutenant Paul Barton struck the Mirage III of Lieutenant Carlos Perona of Fuerza Aerea Argentina, destroying it on impact. The Falkland/Malvinas War had begun in earnest. Over the next 45 days, the armed forces of the United Kingdom and Argentina locked in a deadly struggle, as both attempted to assert their right to govern a small, inhospitable South Atlantic island unknown to most of the world and to many of those fighting over her. In this solitaire military simulation boardgame, you have the opportunity to recreate those fateful summer days, commanding the British Task Force as it attempts to defend itself from concerted attacks by Argentine air and naval forces, and mount a successful amphibious landing on the disputed islands. You will have to manage and deploy the Royal Navy’s limited Sea Harrier assets, coordinate the defence of the fleet with a wide range of vessels and weapons systems, and plan a landing strategy that enables you to consolidate a bridgehead before Argentine forces can respond. Modeled closely on historical events, you will confront issues including variable rules of engagement, surveillance and intelligence gathering, submarine warfare, Argentine carrier and surface fleet operations, the Exocet missile threat, third-party operational support and interference, fleet logistics, supply interdiction, and uncooperative weather. At the same time you will have to walk the tightrope of public opinion, deal with “oversight” from the politicians back in London, and overcome unforeseen events ranging from the sabotage of supply lines up to orders to take the fight to the mainland. Will the Falklands remain in British hands, or will the Malvinas return to Argentina? Their fate is in your hands..

Questions and answers

Where There Is Discord: War in the South Atlantic supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.