
- BGG rank
- BGG #2,238
- BGG rating
- 8.2
Gaslands: Refuelled
- 2–8 players
- 45–90 min
- Complexity 2.7/5
- 2019

Rules assistance for Colonial Campaigns: Ethiopia 1887-1896
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Colonial Campaigns: Ethiopia 1887-1896 is an expansion for The Sword and the Flame released in 2002 for 2–6 players and 180 minutes per game. It was designed by Mark Fastoso.
From the back of the book: Ethiopia 1887-1896 features 10 action-packed historical scenarios from Italy's only colonial adventure. The Ethiopians, Italians, and the Dervish clash for control of Abyssinia and the port of Massawa. The scenarios: 1. Lt Cuomo's Advance (The Battle of Saati) - January 18, 1887 2. The Dogali Fight - January 26, 1887 3. The Battle of Gallabat - March 12, 1889 Dervish vs. The Ethiopians! 4. The Battle ofAgordat - December 21, 1893 Dervish vs. The Italians! 5. Fort Halai - December 18, 1894 6. The Battle of Coatit - January 13, 1895 7. Rear Guard at debra-Alia - October 9, 1895 8. Amba Alagi - December 7, 1895 9. The Center Brigades (Adowa) - March 1, 1896 10. Dabormida's Brigade (Adowa) - March 1, 1896 The scenarios are all organized to be played using The Sword and the Flame, but can easily be adapted to any rules set. Units are set at 8 figures instead of the traditional 20. This allows for faster play, greater flexibility and .. your one 20-figure unit becomes 2½ units instantly! Play on either a 6'x4' or 8'x5' table. Give it a try! Other sections include: - Uniform Information for the Italians and the Ethiopians! - History of the period! - Information on the Italians and Ethiopian armies! - Campaign Rules!
Colonial Campaigns: Ethiopia 1887-1896 supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Colonial Campaigns: Ethiopia 1887-1896 is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Colonial Campaigns: Ethiopia 1887-1896 belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Colonial Campaigns: Ethiopia 1887-1896 and want something comparable for your next game night.
The credited designers of Colonial Campaigns: Ethiopia 1887-1896 are: Mark Fastoso. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Colonial Campaigns: Ethiopia 1887-1896 as an expansion for The Sword and the Flame. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Sword and the Flame to use it. Check that your edition of The Sword and the Flame is compatible, as some expansions were revised between editions.