Combat Commander: Adversary

Expansion for Combat Commander: Europe

Combat Commander: Adversary

Rules assistance for Combat Commander: Adversary

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 60–180 min
  • 12+

Rules assistant for Combat Commander: Adversary

What would you like to know?

Answers come from the official rulebook, with the page to check.

Combat Commander: Adversary is an expansion for Combat Commander: Europe for 1 player, 60–180 minutes per game, and ages 12 and up. It was designed by Francis K. Lalumiere and its main mechanics are Grid Movement, Hexagon Grid, and Simulation.

Similar games

About the game

Combat Commander: Adversary is a solitaire system that allows a human player to fight their way through any of the 24 scenarios provided with the 20th Anniversary Edition of Combat Commander against a completely automated opponent – the adversary. (The adversary works just as well with all previous editions of CC:Europe and CC:Mediterranean.) Through a combination of control logic and guided randomness, the adversary sets up its own forces (on any map you throw at it), activates units, determines targets, advances into melees, rushes towards objectives, and certainly won’t hesitate to interrupt your turn with opportunity fire or the play of an inconvenient wire. The system was designed with a care towards maintaining the ebb and flow – the feel – of a typical CC engagement: simple action resolutions and quick turnarounds, with surprises galore. The adversary acts logically, implementing tactics that produce results without turning into a predictable automaton. Underestimate that guy at your own peril. —description from the designer

Questions and answers

Combat Commander: Adversary supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.