
- BGG rank
- BGG #226
- BGG rating
- 7.5
Memoir '44
- 2–4 players
- 30–45 min
- Complexity 2.3/5
- 2004

Expansion for Combat Commander: Europe
2015
Rules assistance for Combat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Combat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack is an expansion for Combat Commander: Europe released in 2015 for 2 players, 90–120 minutes per game, and ages 12 and up. It was designed by Bryan Collars and its main mechanics are Hexagon Grid and Campaign / Battle Card Driven.
Combat Commander: Tournament Battle Pack – Leader of Men is the seventh themed collection of scenarios for use with the Combat Commander series of games. The growing and continued popularity of the Combat Commander Series has increasingly found its inclusion in game conventions around the globe. In many instances these conventions pit the players in a tournament setting. Invariably the question arises of how to implement and run such a tournament. In an effort to formalize these endeavors the CC: Tournament Battle Pack was created to provide a core set of tested scenarios and rules for use in the running of a Combat Commander Tournament. CC Tournament Battle Pack–Leader of Men features twelve scenarios (ten previously available online and two new) printed on cardstock, two new maps, four page tournament guidelines booklet, and tournament record card template printed on cardstock. Each scenario is designed specifically for tournament play with situations and scenario special rules crafted to test a player’s skill and Combat Commander knowledge. The twelve scenarios cover actions from 1939 to 1944 with each of the combatants in the Combat Commander Series represented in at least one scenario. The Tournament Guidelines Booklet contains the preferred rules the designer uses to implement and run tournaments at the World Boardgaming Championships and the PrezCon Game Convention. These guidelines are an out of the box solution for any potential tournament host but are also easily adapted to suit any style of tournament play. The scenarios included in CC Tournament Battle Pack–Leader of Men are: “Hill 133”, German vs Russian, 1943, Map 24; “Blitzkreig Unleashed”, German vs Polish, September 1939, Map 12; “A Midnight Clear”, German vs US, December 1944, Map 3; “The Bridge Too Far”, German vs British, September 1944, Map 17; “On the Road to Victory”, British vs Italian, July 1943, Map 10; “One Steppe Beyond”, German vs Russian, March 1943, Map 8; “Signals in the Snow”, Finnish vs Russian, November 1939, Map 20; “Codes in the Sunrise”, German vs British, June 1940, Map 4; “Operation Mercury”, German vs British, May 1941; “Barbarossa Unleashed”, German vs Russian, June 1941; “Red Sector A”, German vs US, 1944, New Map #73; “La Villa Strangiato”, US vs Italian, 1944. New Map #72; NOTE: CC Tournament Battle Pack–Leader of Men is not a complete game and requires ownership of Combat Commander: Europe and Combat Commander: Mediterranean to play.
Combat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Combat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Combat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Combat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Combat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack belongs to these categories: Wargame and World War II. Its main mechanics are Hexagon Grid and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Combat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack are: Bryan Collars. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Combat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack as an expansion for Combat Commander: Europe. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Combat Commander: Europe to use it. Check that your edition of Combat Commander: Europe is compatible, as some expansions were revised between editions.