Commands & Colors: Ancients Expansion Pack #2 – Rome vs the Barbarians
BGG rating
8.3

Expansion for Commands & Colors: Ancients

Commands & Colors: Ancients Expansion Pack #2 – Rome vs the Barbarians

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Rules assistance for Commands & Colors: Ancients Expansion Pack #2 – Rome vs the Barbarians

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60 min
  • 12+
  • Complexity 2.6/5

Rules assistant for Commands & Colors: Ancients Expansion Pack #2 – Rome vs the Barbarians

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Answers come from the official rulebook, with the page to check.

Commands & Colors: Ancients Expansion Pack #2 – Rome vs the Barbarians is an expansion for Commands & Colors: Ancients released in 2007 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by Richard Borg and its main mechanics are Hand Management, Dice Rolling, and Modular Board.

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About the game

Imperial Rome and The Barbarians is the second expansion to Commands & Colors: Ancients. In this second expansion you will find historical battles that focus on Rome and the early Gallic invasion, invasion of the Northmen, the Servile War (Spartacus), Caesar's conquest of Gaul, the Roman Civil Wars and much more. Showcased in the second expansion, are over 20 scenarios that range from 390 BC (Allia River) to 9 AD (Teutoburger Wald), and all the blocks and labels you need to field the Roman and Barbarian forces to fight out these battles. By now, you know we can do this, because Commands & Colors: Ancients by design is a unique historical game system that allows players to effectively portray stylized Ancient battles that play to a conclusion in less than an hour. Imperial Rome and The Barbarians will feature at least one new unit type as well as several "specialty" units and leaders (Briton Chariots, Legionaries using the pilum, and Caesar, for example). Each of these operates within the confines of the original system rules, with only slight modifications to reflect their historical abilities and importance. So, rules-wise, if you've played Commands & Colors: Ancients, you'll have no trouble at all learning the few special rules for these new types of units. The battle dice resolve combat quickly and the Command cards provide an element of luck that creates a fog of war and presents players with both challenges and opportunities for victory. Yet the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various Ancient units, their weapons, terrain and the history. Expands: Commands & Colors: Ancients

Editions

  • Commands & Colors: Ancients Expansion Pack #2 – Rome vs the BarbariansenGMT Games2007

Questions and answers

Commands & Colors: Ancients Expansion Pack #2 – Rome vs the Barbarians supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.