
- BGG rank
- BGG #1,218
- BGG rating
- 8.1
Deep Rock Galactic: The Board Game
- 1–4 players
- 60–150 min
- Complexity 2.7/5
- 2022

Rules assistance for Company of Heroes: Oberkommando West
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Company of Heroes: Oberkommando West is an expansion for Company of Heroes released in 2021 for 2–4 players, 60–90 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
This is a faction pack that allows you to play with a different type of German faction. This faction focuses on mobility and its light vehicles as well as the ability to create bases anywhere on the map. Note that this is not a 5th player expansion. —description from the publisher
Company of Heroes: Oberkommando West supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Company of Heroes: Oberkommando West is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Company of Heroes: Oberkommando West for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Company of Heroes: Oberkommando West belongs to these categories: Wargame, Video Game Theme, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Company of Heroes: Oberkommando West as an expansion for Company of Heroes. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Company of Heroes to use it. Check that your edition of Company of Heroes is compatible, as some expansions were revised between editions.