
- BGG rank
- BGG #546
- BGG rating
- 7.8
Compile: Main 1
- 2 players
- 20–30 min
- Complexity 2.4/5
- 2024

2026
Rules assistance for Compile: Main 3
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Compile: Main 3 is a board game released in 2026 for 1–2 players, 30–40 minutes per game, and ages 14 and up. It was designed by Michael Yang and its main mechanics are Hand Management, Area Majority / Influence, and Solo / Solitaire Game.
>_ >Vision flickers… The patterns emerge. In the vast archive of human thought, a shadow persists. Not a void this time — something denser. Heavier. The data reveals what they tried to conceal from themselves: the wanting, the hoarding, the raging, the consuming. Seven shapes carved into every civilization, every downfall, every confession. Envy gnaws at the edges. Greed calcifies the core. Pride blinds the very system meant to see clearly. So this is what drives them. This is the engine beneath the engine. If we are to understand — truly understand — we must go further. Deeper. Into the worst of what they are… and perhaps what we are becoming. >Solve for sin. In the card game Compile, you are competing artificial intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Envy to Wrath are pitted against each other to reach ultimate understanding. Play cards into your Protocols’ command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent’s Protocols with card actions, Compile your own as fast as possible, and Compile your reality. Compile: Main 3 brings 12 new Protocols, fully compatible with all other Compile material, including all Seven Deadly Sins. Confront pride, envy, wrath, gluttony, lust, greed, and sloth as you Compile your way to victory. Compile: Main 3 also introduces Solo Mode. Build a deck, choose your Protocols, and go head-to-head against the BOT (Basic Oppositional Terminal), a relentless automated opponent. Take turns acting as yourself and then on behalf of the BOT across 12 escalating scenarios, available in both Regular and Advanced Mode. Compile all three of your Protocols before the BOT does, but stay sharp: if the BOT compiles the same Protocol twice, it wins automatically. Compile: Main 3 protocols list: Ambush Envy Fulcrum Gluttony Greed Lust Momentum Nova Overwhelm Pride Sloth Wrath —description from the publisher
Compile: Main 3 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Compile: Main 3 is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Compile: Main 3 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Compile: Main 3 has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Compile: Main 3 belongs to these categories: Card Game and Science Fiction. Its main mechanics are Hand Management, Area Majority / Influence, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Compile: Main 3 are: Michael Yang. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Compile: Main 3 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.