
- BGG rank
- BGG #1,043
- BGG rating
- 7.6
Squad Leader
- 2 players
- 60 min
- Complexity 4.0/5
- 1977

2009
Rules assistance for Conflict of Heroes: Storms of Steel! – Kursk 1943
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Conflict of Heroes: Storms of Steel! – Kursk 1943 is a board game released in 2009 for 1–4 players, 120 minutes per game, and ages 12 and up. It was designed by John Hill (I), Uwe Eickert, and Dana Lombardy and its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid.
Massive tank battles for the historical wargame that Eurogamers love to play! Storms of Steel! makes you a witness to the greatest tank battle in history! After their stinging defeat at Stalingrad, the Germans mass their best forces for an all-out attack against the growing Soviet bulge at Kursk. The Soviets’ network of master spies has caught wind of the German plans, and they are prepared to trap and decimate the best panzer forces the Germans can muster... No one is safe from the blazing steel raining from above as dive bombers and strafing attacks are combined with ground operations. Now you will need to consider all three dimensions of the battlefield with the unique new “3D” aircraft movement and attack rules. Your ground forces get a boost also, with the new “Veteran” and “Special Weapon” cards that allow you to customize your units to suit your own tactical goals and style! Storms of Steel! is the second stand-alone title in the best selling “Conflict of Heroes” series and follows in the footsteps of Awakening the Bear! Each game in the series uses the same core rules system, so it’s easy to advance from one game to the next! The “Conflict of Heroes” system offers a unique blend of playability and realism. Fun: Quick-paced simultaneous play keeps you in the action all the time! Fast: Scenarios can be played in as little as half an hour or as long as 2 hours. Easy: You can teach a new player how to play in under 5 minutes! BIG: The high quality maps & counters are BIG and easy to read. The counters are 1” square! Multi-player: Scenarios are included that are playable by 2 - 4 players. Historically Accurate: Learn the unique tactics and logistics used by each side as you experience the same battlefield challenges real commanders faced! Noted historical game designers and WWII researchers Dana Lombardy, Bill Jaffe, and John Hill have joined forces to make the campaigns as realistic as possible. Storms of Steel! includes 4 new geomorphic map boards (including river, hill, and city overlays), 72 pc action card deck, hundreds of new units including Tiger tanks, Soviet rockets, strafing airplanes, and much, more!
Conflict of Heroes: Storms of Steel! – Kursk 1943 supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Conflict of Heroes: Storms of Steel! – Kursk 1943 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Conflict of Heroes: Storms of Steel! – Kursk 1943 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Conflict of Heroes: Storms of Steel! – Kursk 1943 has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Conflict of Heroes: Storms of Steel! – Kursk 1943 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Conflict of Heroes: Storms of Steel! – Kursk 1943 are: John Hill (I), Uwe Eickert, and Dana Lombardy. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Conflict of Heroes: Storms of Steel! – Kursk 1943 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.