
- BGG rank
- BGG #1,899
- BGG rating
- 7.7
Conflict of Heroes: Storms of Steel! – Kursk 1943
- 1–4 players
- 120 min
- Complexity 3.1/5
- 2009

Expansion for Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition)
2012
Rules assistance for Conflict of Heroes: Wrecks and Destruction on the Eastern Front
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Conflict of Heroes: Wrecks and Destruction on the Eastern Front is an expansion for Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition) released in 2012 for 1–4 players, 30 minutes per game, and ages 10 and up. It was designed by Uwe Eickert and its main mechanics are Hexagon Grid.
Wrecks and Destruction on the Eastern Front is an expansion counter set includes optional rules and counters for Wrecks, Artillery, Rubble and Fire. You can use these optional rules and counters with any published Conflict of Heroes firefight. Wrecks: Included are Soviet and German wreck counters that modify Line of Sight through the hex and defense modifiers in the hex. See the tide of battle as wrecks begin to litter the country side. Off-Board Artillery: Rules and targeting counters for drifting artillery strikes. Damn that friendly fire! Rubble: Buildings can be destroyed, changing LOS and defense. So you think that building was safe to hide in? Hmmm...lets demolish it and THEN set it on fire. Fire: Oooohh...burn them suckers out. For those that just don't want to surrender.
Conflict of Heroes: Wrecks and Destruction on the Eastern Front supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Conflict of Heroes: Wrecks and Destruction on the Eastern Front is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Conflict of Heroes: Wrecks and Destruction on the Eastern Front for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Conflict of Heroes: Wrecks and Destruction on the Eastern Front has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Conflict of Heroes: Wrecks and Destruction on the Eastern Front belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Conflict of Heroes: Wrecks and Destruction on the Eastern Front are: Uwe Eickert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Conflict of Heroes: Wrecks and Destruction on the Eastern Front as an expansion for Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition) to use it. Check that your edition of Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition) is compatible, as some expansions were revised between editions.