Conquest Tactics: Inferno

Expansion for Conquest Tactics

Conquest Tactics: Inferno

Rules assistance for Conquest Tactics: Inferno

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 13+

Rules assistant for Conquest Tactics: Inferno

What would you like to know?

Answers come from the official rulebook, with the page to check.

Conquest Tactics: Inferno is an expansion for Conquest Tactics for 2 players, 60 minutes per game, and ages 13 and up. It was designed by Andy Niggles, Tony Nowacki, and Tom Rubino.

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About the game

Conquest Tactics: Inferno includes forty new cards, encompassing all of the different card types in the Conquest Tactics base game, with five copies of every Troop, three of every Spell and Skill, two of every Base, and so on. These cards give certain factions access to spell and skill types that they've never been able to use before, gives other factions new mechanisms that reinforce their existing strategies, and expands on each factions' existing upgrade trees for troops, in addition to including victory conditions and bases that allow for new strategies and new cross-faction deck combinations. The Kickstarter for this expansion ended unsuccessfully on September 1, 2012, and it was not released. The developers stated a continued interest in releasing this expansion in June 2013, but there has been no further news.

Publishers

  • Zeitgeyser LLC

Questions and answers

Conquest Tactics: Inferno supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.