
- BGG rank
- BGG #3,560
- BGG rating
- 8.7
Maladum: Dungeons of Enveron
- 1–6 players
- 45–120 min
- Complexity 3.8/5
- 2024

Rules assistance for Core Space: Galactic Corps
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Core Space: Galactic Corps is an expansion for Core Space released in 2019 for 1–6 players, 45–180 minutes per game, and ages 14 and up. It was designed by Colin Young and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.
The Galactic Corps is an expansion for Core Space that introduces the disciplined Galactic Corps and the local Security Wardens – new types of NPC. Work with and against them in a series of thrilling new missions, and then add them to your regular games with the new Event Cards and Security Dice. They’re here for the Purge, but don’t get in their way! New terrain adds the centrepiece Particle Transmitter to your board, and new equipment such as the Riot Fist will give your crew new ways to survive!
Core Space: Galactic Corps supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Core Space: Galactic Corps is 45–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Core Space: Galactic Corps for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Core Space: Galactic Corps belongs to these categories: Miniatures, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Core Space: Galactic Corps are: Colin Young. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Core Space: Galactic Corps as an expansion for Core Space. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Core Space to use it. Check that your edition of Core Space is compatible, as some expansions were revised between editions.