
- BGG rank
- BGG #7,916
- BGG rating
- 6.3
Gudetama: The Tricky Egg Card Game
- 2–7 players
- 20 min
- Complexity 1.2/5
- 2020

2025
Rules assistance for Corgi Pileup
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Corgi Pileup is a board game released in 2025 for 2–7 players, 20 minutes per game, and ages 7 and up. It was designed by Paul Salomon and Steve Ellis (II) and its main mechanics are Score-and-Reset Game and Trick-taking.
The cutie pie corgi pups just want to snuggle. They cluster and clamber, making adorable doggie pyramids. Sadly, it’s not always so easy to climb and some pups will be left below the pile. But at the end of the day, for a little corgi pup, that may not be such a bad thing. After all, no one wants to fall off the top of a big corgi pileup! Corgi Pileup is a trick-taking game in which only the last trick counts. During each trick, you must “climb” by playing cards greater than or equal to the highest card played so far, or else play your lowest card. Each round, you score your final card and increase your score. Rounds are played until someone’s score exceeds 15. All players whose score exceeds 15 lose, and the remaining player with the highest score wins. In the "Underdog Variant" the game ends as usual, but the player with the lowest score wins! —description from the publisher
Corgi Pileup supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Corgi Pileup is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Corgi Pileup for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Corgi Pileup has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Corgi Pileup belongs to these categories: Card Game, Animals, and Children's Game. Its main mechanics are Score-and-Reset Game and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Corgi Pileup are: Paul Salomon and Steve Ellis (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Corgi Pileup as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.