
- BGG rank
- BGG #65
- BGG rating
- 8.7
Oathsworn: Into the Deepwood
- 1–4 players
- 30–90 min
- Complexity 3.7/5
- 2022

Rules assistance for Corunea RCG Adventure pack #1: Noloc Shulius & Makual
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Corunea RCG Adventure pack #1: Noloc Shulius & Makual is an expansion for Corunea released in 2009 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Renaud Charpentier and its main mechanics are Dice Rolling and Role Playing.
A deck of 61 cards featuring 3 adventures to play with 2 to 4 players: The Searing Valley The Emerald Embassy The Necropolis of Makual Each adventure comes with a scenario describing the starting situation, the forces involved and the amount of equipment each player can allow to his character. Depending on its length, each adventure has a different number of site and non-player character (NPC) cards that are placed face down on the table and drawn when the players execute the explore action. The NPC can be neutral, follower or adversary, and can also change behavior depending on the allegiance of the player character that is in the same site. The adventures add a layer of strategy and depth to the game for players already familiar with the base game.
Corunea RCG Adventure pack #1: Noloc Shulius & Makual supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Corunea RCG Adventure pack #1: Noloc Shulius & Makual is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Corunea RCG Adventure pack #1: Noloc Shulius & Makual for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Corunea RCG Adventure pack #1: Noloc Shulius & Makual has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Corunea RCG Adventure pack #1: Noloc Shulius & Makual belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Dice Rolling and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Corunea RCG Adventure pack #1: Noloc Shulius & Makual are: Renaud Charpentier. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Corunea RCG Adventure pack #1: Noloc Shulius & Makual as an expansion for Corunea. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Corunea to use it. Check that your edition of Corunea is compatible, as some expansions were revised between editions.