Cosmic Run: Regeneration – Allies Pack
BGG rating
7.5

Expansion for Cosmic Run: Regeneration

Cosmic Run: Regeneration – Allies Pack

2018

Rules assistance for Cosmic Run: Regeneration – Allies Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–45 min
  • 12+

Rules assistant for Cosmic Run: Regeneration – Allies Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cosmic Run: Regeneration – Allies Pack is an expansion for Cosmic Run: Regeneration released in 2018 for 1–4 players, 30–45 minutes per game, and ages 12 and up. It was designed by Steve Finn and its main mechanics are Push Your Luck and Dice Rolling.

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About the game

The Allies expansion pack includes 6 ally cards (plus 2 instruction cards) that add an interesting twist by giving players special powers. Each ally card has an icon with a die, numbered from 1 to 6. At the end of a player's turn, the player recruits the ally whose number matches the yellow die. The player may then use the ally on future turns until another player recruits the ally. This expansion was included as a bonus freebie for all Kickstarter pledges.

Questions and answers

Cosmic Run: Regeneration – Allies Pack supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.