
- BGG rank
- BGG #7,588
- BGG rating
- 7.1
Lucky's Misadventures: Episode 42 – Lost in Oddtopia
- 2–4 players
- 45–60 min
- Complexity 2.5/5
- 2018

Rules assistance for Council of Blackthorn: Casting Doubt
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Council of Blackthorn: Casting Doubt is an expansion for Council of Blackthorn released in 2019 for 2–6 players, 45–90 minutes per game, and ages 13 and up. It was designed by Jay Meyer and its main mechanics are Variable Player Powers, Hand Management, and Roll / Spin and Move.
As council members lose their heads, new members step up to take their place. Gain the trust of new allies and buildings of the realm of Blackthorn. Win the King's Favor to avoid a beheading, but beware... there are new ways of Casting Doubt on your fellow Council Members. This expansion for Council of Blackthorn will add 4 new Council Members, new faction cards - some with lower trigger requirements, and new events. —description from the publisher
Council of Blackthorn: Casting Doubt supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Council of Blackthorn: Casting Doubt is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Council of Blackthorn: Casting Doubt for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Council of Blackthorn: Casting Doubt has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Council of Blackthorn: Casting Doubt belongs to these categories: Card Game, Fantasy, and Dice. Its main mechanics are Variable Player Powers, Hand Management, and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Council of Blackthorn: Casting Doubt are: Jay Meyer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Council of Blackthorn: Casting Doubt as an expansion for Council of Blackthorn. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Council of Blackthorn to use it. Check that your edition of Council of Blackthorn is compatible, as some expansions were revised between editions.