
- BGG rank
- BGG #4,076
- BGG rating
- 7.1
Run Fight or Die: Reloaded
- 1–4 players
- 20–40 min
- Complexity 2.0/5
- 2019

Rules assistance for Coven: The Village
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Coven: The Village is an expansion for Coven released in 2015 for 3–5 players, 30–60 minutes per game, and ages 14 and up. It was designed by Jason Maxwell and its main mechanics are Dice Rolling.
From the box: Coven: The Village adds a less abstract to your game of coven, with more flavor and storytelling. The game is set in early 16th-Century Europe, where you are a practicing witch living in a small village not too far from Innsbruck, Austria. Martin Luther has recently posted his 95 theses, setting off the firestorm of religious wars known as the Reformation. Malleus Mallificarum has been published and, although condemned by the church, is widely used in the persecution of witches. Coven: The Village includes a new rotating Inner Wheel to replace the one from the base game. It also adds 36 Village Cards the replace the original Balance Cards, and a Village card is read when the new Inner Wheel triggers the Full Moon. Suspicion Tokens track how suspicious the villagers are of each player, and are gained whenever you increase Balance. Suspicion may also gain Personal Edict Cards, which are penalties that last for the remainder of the game, and may even prevent you from winning unless certain conditions are met. Coven: The Village also includes 36 Village Cards, 15 Personal Edict Cards, 30 Suspicion Tokens, 5 new Reference Cards, Rules, a six sided die, and an additional spindle.
Coven: The Village supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Coven: The Village is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Coven: The Village for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Coven: The Village has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Coven: The Village belongs to these categories: Fantasy, Deduction, and Horror. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Coven: The Village are: Jason Maxwell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Coven: The Village as an expansion for Coven. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Coven to use it. Check that your edition of Coven is compatible, as some expansions were revised between editions.