
- BGG rank
- BGG #1,990
- BGG rating
- 7.0
Piepmatz: Little Songbirds
- 2–4 players
- 20–40 min
- Complexity 2.1/5
- 2018

Rules assistance for Cow, Tiger, Santa Claus: Alternate Play Rules – Co-op
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Cow, Tiger, Santa Claus: Alternate Play Rules – Co-op is an expansion for Cow, Tiger, Santa Claus released in 2017 for 2–12 players, 30–360 minutes per game, and ages 4 and up. It was designed by Ben Pinchback and Matt Riddle and its main mechanics are Set Collection, Cooperative Game, and Real-Time.
A Board Game of the Month Club promo for January 2017 was a new Cooperative Alternate Play Rules set for Cow, Tiger, Santa Claus. While it's winter-ish here in New Jersey, we still have plenty of long car rides. And instead of everyone fighting, we're going to work together and try to find some tough items (unless you pull the Santa Claus card in the next two weeks, that is). This new rules card lets players join together and look for items as a group. More eyes should mean more points, but every 15 minutes you need to remove a card from play. When you find an item, it is scored and can not be scored again. As a reward, you may take a card that was removed from play back, and restart your 15 minute timer. We're hitting the road again in Cow, Tiger, Santa Claus with the Co-Op rules card. This was a planned stretch goal that didn't make it. Instead of competing to be the first to find all three items, you are working as a group to get as many as possible before the clock resets your items. —description from the publisher
Cow, Tiger, Santa Claus: Alternate Play Rules – Co-op supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cow, Tiger, Santa Claus: Alternate Play Rules – Co-op is 30–360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cow, Tiger, Santa Claus: Alternate Play Rules – Co-op for ages 4 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cow, Tiger, Santa Claus: Alternate Play Rules – Co-op belongs to these categories: Card Game, Animals, and Children's Game. Its main mechanics are Set Collection, Cooperative Game, and Real-Time. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cow, Tiger, Santa Claus: Alternate Play Rules – Co-op are: Ben Pinchback and Matt Riddle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cow, Tiger, Santa Claus: Alternate Play Rules – Co-op as an expansion for Cow, Tiger, Santa Claus. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Cow, Tiger, Santa Claus to use it. Check that your edition of Cow, Tiger, Santa Claus is compatible, as some expansions were revised between editions.