
- BGG rank
- BGG #2,274
- BGG rating
- 6.9
Château Roquefort
- 2–4 players
- 30 min
- Complexity 1.6/5
- 2007

Rules assistance for Crazy Chefs
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Crazy Chefs is a board game released in 2008 for 2–5 players and 20 minutes per game. Its main mechanics are Set Collection and Memory.
Join the chefs in the crazy kitchen and collect everything they need to make a meal. Then grab your plate and wait for your dish to cook! Will you be the first to serve up a tasty treat? A fun lotto game with a food.
Crazy Chefs supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Crazy Chefs is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Crazy Chefs has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Crazy Chefs belongs to these categories: Children's Game and Memory. Its main mechanics are Set Collection and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Crazy Chefs as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.