Crimson Skies: The Black Swans Squadron Pack
BGG rating
7.0

Expansion for Crimson Skies

Crimson Skies: The Black Swans Squadron Pack

2003

Rules assistance for Crimson Skies: The Black Swans Squadron Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30–60 min
  • 14+

Rules assistant for Crimson Skies: The Black Swans Squadron Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Crimson Skies: The Black Swans Squadron Pack is an expansion for Crimson Skies released in 2003 for 2–4 players, 30–60 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers.

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About the game

The Black Swans are one of the most successful and dangerous raider groups in the skies. Formed in 1934, this ruthless squad was recruited by the enigmatic Black Swan herself. Composed of highly skilled combatants, the Swans do their best to direct their machine gun fire toward legitimate targets, avoiding collateral damage. The Black Swans currently fly in and around the Empire State area. A set of four aircraft miniatures for the Crimson Skies base game's aerial dogfight rules. The pack includes two J2 Fury miniatures (aircraft #23 and #24) and two M210 Raven miniatures (aircraft #25 and #26). All four miniatures are painted in a style common to the squadron with different details on each plane.

Questions and answers

Crimson Skies: The Black Swans Squadron Pack supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.