Cropredy Bridge: A Fleeting Victory
BGG rank
BGG #27,662
BGG rating
5.5

Cropredy Bridge: A Fleeting Victory

1992

Rules assistance for Cropredy Bridge: A Fleeting Victory

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 3.2/5

Rules assistant for Cropredy Bridge: A Fleeting Victory

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cropredy Bridge: A Fleeting Victory is a board game released in 1992 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Michael J. Grace and its main mechanics are Dice Rolling and Hexagon Grid.

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About the game

Cropredy Bridge: A Fleeting Victory, is a regimental simulation of the musket-and-pike era battle fought June 29, 1644 between the Royalist Oxford army of King Charles I and the Parliamentarian army of Sir William Waller. The game is played in game turns each consisting of two player turns. During each player turn, a player will move and attack with any or all friendly units. Cavalry are the only units which may move and attack during the enemy player turn, under certain circumstances. Optional rules provide for reaction movement by leaders and foot units as well as cavalry. Play continues until the end of the scenario selected by the players, after which victory is determined. The map represents the area in which the battle was fought, and also contains important aids to play. The 200 counters represent leaders, units, and information markers. The named leaders and units provided are a design limit, but players may make as many additional replacement leaders and information markers as they need. Game Scale: Turn: 20 minutes Hex: 100 yards Unit: 50 men per strength point Game Inventory: One 22" X 34" mapsheet One countersheet (200 1/2" counters) One 16 page rules booklet

Publishers

  • Decision Games (I)

Questions and answers

Cropredy Bridge: A Fleeting Victory supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.