
- BGG rating
- 8.3
Crumbs: Foul Waterfowl
- 2–4 players
- 30–60 min
- 2022

2020
Rules assistance for Crumbs
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Crumbs is a board game released in 2020 for 2–4 players, 45 minutes per game, and ages 10 and up. It was designed by Dylan McCusker and its main mechanics are Variable Player Powers, Take That, and Area Movement.
Crumbs is a game reenacting the intense battles that probably occur every day right outside your doorstep. A sweet, innocent little granny has decided to spend the day enjoying the warm and welcoming sun by tossing some bread crumbs to the local fauna. She remains blissfully unaware, however, of the vicious wars occurring over her precious bread crumbs. Players take on the role of either the ducks, pigeons, squirrels, or chipmunks. Each group of animals provides its own special abilities while players scuffle over the spaces in the park. Players try to gain the best position before the big crumb drop in which 20 crumbs are dropped onto the board, spreading out at random and turning the tides of power for better, or for worse. —description from the publisher
Crumbs supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Crumbs is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Crumbs for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Crumbs has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Crumbs belongs to these categories: Fighting, Humor, and Animals. Its main mechanics are Variable Player Powers, Take That, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Crumbs are: Dylan McCusker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Crumbs as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.