Crystal Hall
BGG rank
BGG #24,878
BGG rating
6.7

Crystal Hall

2018

Rules assistance for Crystal Hall

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60–90 min
  • 10+
  • Complexity 2.0/5

Rules assistant for Crystal Hall

What would you like to know?

Answers come from the official rulebook, with the page to check.

Crystal Hall is a board game released in 2018 for 2–4 players, 60–90 minutes per game, and ages 10 and up. It was designed by Maren Eckhoff, Luke Rex Miller, Ben J T Miller, and John Stephen Richards Power and its main mechanics are Hand Management, Grid Movement, and Modular Board.

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About the game

You are leading a guild of adventuring wizards through the Infinite Forest on a quest to find the magical Crystals of Power. If you can collect all four crystals, your guild will be the mightiest in the land. The Infinite Forest is a dark and mysterious place. Suddenly you emerge into a sun-drenched clearing and your eyes fall upon a fantastical building. At Last... Crystal Hall. You approach with caution and the doors slowly creak open. Before you is a glittering chamber and the very air seems to shimmer with magic. You sigh with relief ... until you see a host of other figures wearing brightly coloured hats and you realise: The battle for the Crystals has begun! Crystal Hall is the magical strategy game that encourages players to lead their wizard-shaped counters around the hall in a quest to uncover the four magical crystals that are hidden among the 36 face-down tiles. To win the game, you need to collect 4 Crystals of Power, each of a different color. To do so, you must position your wizards so that they are on a tile showing a Crystal of Power at the start of your turn. Each turn is comprised of 4 phases: Gather, Magic, Discovery and Draw. In the Magic Phase, you are given 4 units of Magic Power which you can use to move your wizards and attack others. Certain magic tiles can increase or reduce this total. During the game, wizards flip a multitude of magic tiles to discover curses, potions, spells, Crystals of Power and other surprises. During the Draw Phase, you get a spell card, which can help you with your quest. Do you have what it takes to be the most powerful wizard in the Crystal Hall? -description from designer

Questions and answers

Crystal Hall supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.