
- BGG rank
- BGG #16
- BGG rating
- 8.2
Twilight Struggle
- 2 players
- 120–180 min
- Complexity 3.6/5
- 2005

Expansion for Cuba Libre
Rules assistance for Cuba Libre: Invierno Cubano – Castro's Counterinsurgency, 1959-1965
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Cuba Libre: Invierno Cubano – Castro's Counterinsurgency, 1959-1965 is an expansion for Cuba Libre for 1–4 players, 120–240 minutes per game, and ages 14 and up. It was designed by Adam Zahm.
Cuba, January 1959. Fidel Castro’s 26 July Movement rolls into Havana. Castro’s fledgling government now aims to consolidate power and reform the country. But wealthy landowners — Terratenientes — are determined to maintain their grip on Cuba’s agriculture. Former Directorio Revolucionario rebels and ousted members of Batista’s regime regroup and unite as Bandidos in the Escambray Mountains. The DR’s urban students relocate to Miami, where they plan subversive strikes against their homeland. Meanwhile, other Cuban exiles prepare a CIA-sponsored invasion. Invierno Cubano is an expansion for Cuba Libre, Volume II in GMT’s COIN Series. Picking up the action after the toppling of the Batista regime, Invierno Cubano offers four new asymmetrical factions vying for control of the island, a new deck, and a host of new options. Invierno Cubano employs the core game system of Cuba Libre. More than a sequel, it adds new concepts to the COIN Series. It also features an array of new Operations and Special Activities to explore: Deploy, Inform, Shakedown, Harvest, Unite, Campaign, Disobedience, Govern, Homestead, Rescue, and more. Like Cuba Libre, it includes a full solitaire system—a new suite of challenging Non-player opponents.
Cuba Libre: Invierno Cubano – Castro's Counterinsurgency, 1959-1965 supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cuba Libre: Invierno Cubano – Castro's Counterinsurgency, 1959-1965 is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cuba Libre: Invierno Cubano – Castro's Counterinsurgency, 1959-1965 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cuba Libre: Invierno Cubano – Castro's Counterinsurgency, 1959-1965 has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cuba Libre: Invierno Cubano – Castro's Counterinsurgency, 1959-1965 belongs to these categories: Wargame and Modern Warfare. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Cuba Libre: Invierno Cubano – Castro's Counterinsurgency, 1959-1965 and want something comparable for your next game night.
The credited designers of Cuba Libre: Invierno Cubano – Castro's Counterinsurgency, 1959-1965 are: Adam Zahm. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cuba Libre: Invierno Cubano – Castro's Counterinsurgency, 1959-1965 as an expansion for Cuba Libre. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Cuba Libre to use it. Check that your edition of Cuba Libre is compatible, as some expansions were revised between editions.