Cult Following
BGG rank
BGG #17,432
BGG rating
6.5

Cult Following

2016

Rules assistance for Cult Following

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–8 players
  • 15–30 min
  • 14+
  • Complexity 1.0/5

Rules assistant for Cult Following

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cult Following is a board game released in 2016 for 3–8 players, 15–30 minutes per game, and ages 14 and up. It was designed by Tom Bauslaugh and Trevor Bradley and its main mechanics are Storytelling.

Expansions

Similar games

About the game

Cult Following is a creative storycrafting card game. Each round two or three players are selected to be cultists. All the other players are designated as recruits. Cultists choose three ideas from a hand of five cards and creatively bind them together into a ridiculous cult. Recruits draw cards with questions and choose one to ask the cultists to help them figure out which cult to join. Each cultist takes a turn to answer. The recruit then picks their favorite answer and gives that cultist their question card, which represents a new follower that has joined that cult. The first cultist to reach two followers wins the round.

Mechanics

Publishers

  • (Self-Published)
  • Bravely Told Games

Questions and answers

Cult Following supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.