D-Day at Tarawa
BGG rank
BGG #3,565
BGG rating
8.2

D-Day at Tarawa

2014

Rules assistance for D-Day at Tarawa

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 120–420 min
  • Complexity 3.7/5

For 1 player

Rules assistant for D-Day at Tarawa

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Answers come from the official rulebook, with the page to check.

D-Day at Tarawa is a board game released in 2014 for 1 player and 120–420 minutes per game. It was designed by John H. Butterfield and its main mechanics are Hexagon Grid, Simulation, and Solo / Solitaire Game.

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About the game

Based on John Butterfield's groundbreaking D-Day at Omaha Beach system, this solitaire game presents the critical days of fighting at platoon and company scale. You command the invading American forces against dug-in Japanese defenders, which are controlled by the game system. Tarawa covers the landings on Betio Island in November 1943, and the operations of the US 2nd Marine and 27th Infantry Divisions to clear it -- the first heavily contested landing of the Pacific War. The battle for the tiny Island raged for four days and, when it was finally over, fewer than 200 of the 5,000 Japanese defenders remained alive. One map, two counter-sheets and 55 cards.

Questions and answers

D-Day at Tarawa supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.