
- BGG rating
- 9.7
Rules assistance for D-Day Dice: Goldly Go!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 20–60 min
- 14+

Rules assistant for D-Day Dice: Goldly Go!
What would you like to know?
Answers come from the official rulebook, with the page to check.
D-Day Dice: Goldly Go! is an expansion for D-Day Dice released in 2024 for 1–4 players, 20–60 minutes per game, and ages 14 and up. It was designed by Emmanuel Aquin and its main mechanics are Dice Rolling, Matching, and Die Icon Resolution.
About the game
D-Day Dice: Goldly Go! is an expansion set for D-Day Dice, 1st & 2nd Edition and the upcoming D-Day Dice: Pacific. Sent from the USS Enterprise (CV-6), a small crew led by its valiant captain joins the Allied Forces on D-Day morning... This mini expansion adds of lot of exciting content to D-Day Dice, including Gold dice, strange adventures, and 6 Legendary Units with a twist. Each led by a unique Captain, these Units have access to a brand-new feature, the “Crewmembers”, a pool of Specialists with specific talents. Joined by their special red-shirted Servicemen, these brave explorers face many dangers as they risk their lives to fulfill secret missions. Will their exploits help the Allies win the day, or will their presence on the battlefield attract unwanted attention? —description from the publisher
Mechanics
Designers
Publishers
- Word Forge Games
Questions and answers
D-Day Dice: Goldly Go! supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for D-Day Dice: Goldly Go! is 20–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists D-Day Dice: Goldly Go! for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
D-Day Dice: Goldly Go! belongs to these categories: Dice, Science Fiction, and World War II. Its main mechanics are Dice Rolling, Matching, and Die Icon Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of D-Day Dice: Goldly Go! are: Emmanuel Aquin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists D-Day Dice: Goldly Go! as an expansion for D-Day Dice. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need D-Day Dice to use it. Check that your edition of D-Day Dice is compatible, as some expansions were revised between editions.