
- BGG rank
- BGG #298
- BGG rating
- 7.4
Deception: Murder in Hong Kong
- 4–12 players
- 20 min
- Complexity 1.6/5
- 2014

2017
Rules assistance for Dan and Phil's Truth Bombs
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dan and Phil's Truth Bombs is a board game released in 2017 for 4–8 players and ages 14 and up. It was designed by Phil Lester and its main mechanics are Storytelling.
In the party game Dan and Phil's Truth Bombs, you're going to write something about everyone else at the table, and they're going to write stuff about you. Can you guess who said what? To play, lay out question cards on the table on colored mats, then give each player a target sheet and have them write their name in the target box. Everyone passes their target sheet to the left, then everyone takes the target sheet they received, chooses one of the questions (e.g., "What are they terrible at?"), then writes down an answer. When everyone is finished, pass the sheets left again, then choose a question that hasn't already been answered for the sheet you were just handed, and write down an answer to a new question. Continue doing this until you fill in one answer on each person's sheet. Players then take turns reading aloud the answers to the questions for the target player whose sheet they hold. The target player then selects their favorite answer and guesses who wrote it. The player who wrote the favorite answer scores a point. If the target player was correct in their guess, they also receive a point. Play a predetermined number of rounds, then throw all the scores away because you're mad at all the other players.
Dan and Phil's Truth Bombs supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Dan and Phil's Truth Bombs for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dan and Phil's Truth Bombs has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dan and Phil's Truth Bombs belongs to these categories: Party Game. Its main mechanics are Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dan and Phil's Truth Bombs are: Phil Lester. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dan and Phil's Truth Bombs as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.