
- BGG rank
- BGG #2,433
- BGG rating
- 7.6
A Victory Lost: Crisis in Ukraine 1942-1943
- 2 players
- 360 min
- Complexity 2.6/5
- 2006

2024
Rules assistance for Dance of War: First Battle of El-Alamein 1942
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dance of War: First Battle of El-Alamein 1942 is a board game released in 2024 for 1–3 players, 480–600 minutes per game, and ages 12 and up. It was designed by Paul Shackleton and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
After being decisively defeat at the Battle of Gazala, the 8th Army, now led by Claude Auchinleck,retreated eastwards into Egypt. Hopes to hold the Axis forces under Erwin Rommel at Mersa Matruh(26th to 28th June) were quickly dashed and the dispirited Allied forces pulled back to the El Alamein line. Rommel’s forces were buoyed by their rapid advance and fuelled by large quantities of captured Allied supplies. —description from the publisher Each hex is about 2 kilometres or 1.2 miles across. Each turn represent 3 days with the exception of Turn 1 which covers 2.
Dance of War: First Battle of El-Alamein 1942 supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dance of War: First Battle of El-Alamein 1942 is 480–600 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dance of War: First Battle of El-Alamein 1942 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dance of War: First Battle of El-Alamein 1942 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dance of War: First Battle of El-Alamein 1942 are: Paul Shackleton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dance of War: First Battle of El-Alamein 1942 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.