
- BGG rating
- 6.4
Dark Future: White Line Fever
- 2 players
- Complexity 2.5/5
- 1988

1988
Rules assistance for Dark Future
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dark Future is a board game released in 1988 60 minutes per game and ages 8 and up. It was designed by Richard Halliwell and Marc Gascoigne.
Apocalyptic future car racing. Similar in style to Auto-Duel or Car-Wars but simpler with that Games Workshop Style. Not related to R.Talsorian's Cyberpunk RPG. Build armed vehicles using a point based system and race or fight it out on winding roads that change each game.
The listed playing time for Dark Future is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dark Future for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dark Future has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dark Future belongs to these categories: Wargame, Miniatures, and Racing. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Dark Future and want something comparable for your next game night.
The credited designers of Dark Future are: Richard Halliwell and Marc Gascoigne. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dark Future as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.