
- BGG rank
- BGG #3,750
- BGG rating
- 6.8
City of Remnants
- 2–4 players
- 90 min
- Complexity 3.1/5
- 2013

Rules assistance for Dark Horse: Rebels & Rogues
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dark Horse: Rebels & Rogues is an expansion for Dark Horse released in 2014 for 1–4 players, 90 minutes per game, and ages 10 and up. It was designed by Don Lloyd and its main mechanics are Variable Player Powers, Dice Rolling, and Network and Route Building.
The primary focus of the Dark Horse: Rebels & Rogues expansion is the addition of a Rebel & Rogue character card deck, a Progress card deck, as well as a Hidden Agenda card deck. The overall goal of the expansion is to inject a heavy dose of historical theme into the Dark Horse game as well as offer additional game play options. The expansion introduces the concept of players having a specific Reputation. This is done through various game mechanics and cards by offering two distinct options based on Reputation tokens, i.e., White Hat or Black Hat. The Wild West was characterized by famous heroes, villains, lawmen and outlaws. Players will now be able to choose a side and hire either classic White Hat or Black Hat type characters. The good guys, called Rebels, have abilities that assist players in accomplishing goals. The bad guys, called Rogues, can harass opponents and even rob from them. Players can opt to exclude Rogues or add in a variant that allows characters to initiate gunfights and capture Rogues. Reputation adds in a thematic decision that can affect player’s options in many of the expansion variants. For example, additional Action Cards will be introduced that will have two options on them. Players will only be able to select the option that corresponds to their Reputation. So, if a player chooses to side with Outlaws then they would only have access to “Black Hat” abilities. The expansion will also offer players additional Action Cards, Player Characters, and Special Roles.
Dark Horse: Rebels & Rogues supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dark Horse: Rebels & Rogues is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dark Horse: Rebels & Rogues for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dark Horse: Rebels & Rogues has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dark Horse: Rebels & Rogues belongs to these categories: Territory Building, Dice, and American West. Its main mechanics are Variable Player Powers, Dice Rolling, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dark Horse: Rebels & Rogues are: Don Lloyd. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dark Horse: Rebels & Rogues as an expansion for Dark Horse. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dark Horse to use it. Check that your edition of Dark Horse is compatible, as some expansions were revised between editions.