
- BGG rank
- BGG #6,460
- BGG rating
- 8.6
Malifaux (Third Edition)
- 2 players
- 90–120 min
- Complexity 4.2/5
- 2019

Rules assistance for Darkness Comes Rattling: War of the Spirits
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Darkness Comes Rattling: War of the Spirits is an expansion for Darkness Comes Rattling released in 2017 for 2–6 players and 60–120 minutes per game. It was designed by Kevin Wilson, Kyle Rowan, Nathan Caroland, Aaron Darland, and Mason Crawford and its main mechanics are Set Collection, Area Movement, and Dice Rolling.
In War of the Spirits, an expansion for the cooperative board game, Darkness Comes Rattling, players must stop their world from being torn asunder by the powerful, world-eating serpent. With a new and challenging end game, new obstacles to overcome, and new boons to discover, players are tasked with saving both the physical and spirit worlds before Darkness grows hungry once more. The Darkness Comes Rattling: War of the Spirits expansion bundle includes: - 52 Vision Quest cards - 6 Body of the Beast cards (and 1 Eater of Stars card) - 18 Unleashed Event cards - 4 New Legendary Item Cards - 4 Blessings Cards Description on DriveThruRPG website War of the Spirits is a digital-only expansion for Darkness Comes Rattling. It includes a quest system for the game that allow the players to take on Darkness in a new way, adding new difficulties to the game. Players can now take on Darkness directly as a group, foregoing venturing inside the snake to free the Sun. To do this, they must gain the Winds' Blessings and keep the world pure. The better the players do, the weaker Darkness will be when it is forced to manifest on Tallil. The game rules for War of the Spirits can be found below, and the components can be printed on-demand from DriveThruRPG. Description from publisher
Darkness Comes Rattling: War of the Spirits supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Darkness Comes Rattling: War of the Spirits is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Darkness Comes Rattling: War of the Spirits has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Darkness Comes Rattling: War of the Spirits belongs to these categories: Fantasy, Print & Play, and Mythology. Its main mechanics are Set Collection, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Darkness Comes Rattling: War of the Spirits are: Kevin Wilson, Kyle Rowan, Nathan Caroland, Aaron Darland, and Mason Crawford. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Darkness Comes Rattling: War of the Spirits as an expansion for Darkness Comes Rattling. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Darkness Comes Rattling to use it. Check that your edition of Darkness Comes Rattling is compatible, as some expansions were revised between editions.