
- BGG rank
- BGG #23,240
- BGG rating
- 6.9
Creature Features
- 2–6 players
- 120 min
- Complexity 2.2/5
- 1975

1936
Rules assistance for Das kaufmännische Talent
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Das kaufmännische Talent is a board game released in 1936 for 3–6 players, 90 minutes per game, and ages 8 and up. Its main mechanics are Trading, Auction / Bidding, and Roll / Spin and Move.
DKT is similar to monopoly. It is the most successful all-time board game of Austria. It was developed in Vienna in the year 1936 in the printing Office "Stockinger und Morsack" with the name "Spekulation". During WWII the name was changed to DKT - Das kaufmännische Talent because of fear of the German censorship. After the war, in the Fifties, the game slightly changed and was relaunched.
Das kaufmännische Talent supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Das kaufmännische Talent is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Das kaufmännische Talent for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Das kaufmännische Talent has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Das kaufmännische Talent belongs to these categories: Economic. Its main mechanics are Trading, Auction / Bidding, and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Das kaufmännische Talent as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.