
- BGG rating
- 8.5
Davy Jones' Locker: Curse of the Ghost Ships
- 1–5 players
- 60–180 min
- Complexity 2.0/5
- 2024

2023
Rules assistance for Davy Jones' Locker: The Kraken Wakes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Davy Jones' Locker: The Kraken Wakes is a board game released in 2023 for 1–5 players, 60–180 minutes per game, and ages 14 and up. It was designed by Zachary Jacob and its main mechanics are Variable Player Powers, Trading, and Dice Rolling.
Something is lurking in the depths of Davy Jones’... You’ve heard the stories - ships being ripped in half by a giant creature, maelstroms swallowing ships into the sea, & dead sea creatures washing ashore with strange markings. The tides are changing, & not for the better. The stories have struck fear in even the most fearless of Captains! They have decided to band together & prepare for what evil may be waking. Choose your ship, make sail to the ports, & gather everything you can to ready your ship…before it’s too late! Davy Jones' Locker: The Kraken Wakes is a cooperative, pirate-themed game for 1-4 players split into 2 Acts. In Act 1, players will be using up actions to move around the map & upgrade their ship as much as possible before Act 2 begins. Exploring Ports, Visiting Markets, defeating Raiding Ships, Exploring Shipwrecks, & battling Naval Ships are just a few of the ways players can gain stat increases, gold, or equipment for their ships! Throughout Act 1, players will also encounter odd stories - pods of beached whales with strange markings, pools of red in the middle of the sea, & stories of ships being dragged down to Davy Jones' from nowhere... As the stories grow more present, so does the reason behind them: The Kraken! Once The Kraken wakes, Act 2 begins! Players will be sucked into a huge whirlpool & have to fight through the Kraken, its 8 tentacles, & ever-changing whirlpool currents. Ships will sink, but that doesn't mean they are out of the fight! Other players can rescue the stranded crew from the sea, allowing them to man parts of their own ship & keep pushing through the battle to send the Kraken back down to Davy Jones' Locker!
Davy Jones' Locker: The Kraken Wakes supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Davy Jones' Locker: The Kraken Wakes is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Davy Jones' Locker: The Kraken Wakes for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Davy Jones' Locker: The Kraken Wakes has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Davy Jones' Locker: The Kraken Wakes belongs to these categories: Card Game, Fighting, and Miniatures. Its main mechanics are Variable Player Powers, Trading, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Davy Jones' Locker: The Kraken Wakes are: Zachary Jacob. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Davy Jones' Locker: The Kraken Wakes as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.