Dead Fellas
BGG rank
BGG #22,647
BGG rating
6.0

Dead Fellas

2011

Rules assistance for Dead Fellas

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 8+
  • Complexity 1.3/5

For 2 players

Rules assistant for Dead Fellas

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dead Fellas is a board game released in 2011 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by James Ernest, Brian Snoddy, and Jesper Myrfors and its main mechanics are Hand Management and Set Collection.

Expansions

Similar games

About the game

Deadfellas is a fast-paced card game about whacking Mooks in the zombie mafia. Gameplay summary: Each player uses his gang of Mooks to attack his opponents. In order to perform a hit, a Mook needs a disguise, a weapon, and a getaway vehicle. Once a Deadfella has all three items, he can perform a hit on any enemy whose total strength is less than or equal to his own. A successful hit is not guaranteed, though, because an opponent can cancel a hit at any time by playing a "Fuhgeddaboutit!" card. After a successful hit, you have to discard a piece of evidence, reducing your Mook's strength and making him a target. So choose carefully. The winner of the game is the first player to rack up a body count worth 10 or more points.

Publishers

  • Ninja Division
  • Exile Game Studio

Questions and answers

Dead Fellas supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.