Deadlands: The Great Rail Wars – Derailed!
BGG rating
7.0

Expansion for Deadlands: The Great Rail Wars

Deadlands: The Great Rail Wars – Derailed!

1998

Rules assistance for Deadlands: The Great Rail Wars – Derailed!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 10+

Rules assistant for Deadlands: The Great Rail Wars – Derailed!

What would you like to know?

Answers come from the official rulebook, with the page to check.

Deadlands: The Great Rail Wars – Derailed! is an expansion for Deadlands: The Great Rail Wars released in 1998 for 2–6 players, 120 minutes per game, and ages 10 and up. It was designed by Shane Lacy Hensley, John R. Hopler, and Stephen Crane and its main mechanics are Dice Rolling, Paper-and-Pencil, and Simulation.

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About the game

The vehicles supplement to The Great Rail Wars. There are rules for weird science gizmos, steam wagons, and ornithopters and some new scenarios.

Questions and answers

Deadlands: The Great Rail Wars – Derailed! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.