
- BGG rank
- BGG #25
- BGG rating
- 8.2
Nemesis
- 1–5 players
- 90–180 min
- Complexity 3.5/5
- 2018

Rules assistance for Deadzone: Veer-Myn Faction Starter
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Deadzone: Veer-Myn Faction Starter is an expansion for Deadzone (Second Edition) released in 2016 for 2 players, 30–120 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
This set contains enough components to build 21 bespoke hard plastic and premium plastic multi-part models, including: 15 Hard Plastic Nightcrawlers or Stalkers Malignus Chem Thrower and Chem Spitter Weapon Options 4 Hard Plastic Nightmares Chem Thrower, Big Drill, Heavy Chem Thrower and Two handed Drill Weapon Options Premium Plastic Progenitor with Chem Grenade Launcher Premium Plastic Progenitor with Spitter Rifle 25mm and 40mm Plastic Round Bases Can be used in either Warpath or Deadzone
Deadzone: Veer-Myn Faction Starter supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Deadzone: Veer-Myn Faction Starter is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Deadzone: Veer-Myn Faction Starter for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Deadzone: Veer-Myn Faction Starter belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Deadzone: Veer-Myn Faction Starter as an expansion for Deadzone (Second Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Deadzone (Second Edition) to use it. Check that your edition of Deadzone (Second Edition) is compatible, as some expansions were revised between editions.