Decision: Iraq
BGG rank
BGG #20,076
BGG rating
6.6

Decision: Iraq

2013

Rules assistance for Decision: Iraq

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 240 min
  • 14+
  • Complexity 2.3/5

Rules assistant for Decision: Iraq

What would you like to know?

Answers come from the official rulebook, with the page to check.

Decision: Iraq is a board game released in 2013 for 1–2 players, 240 minutes per game, and ages 14 and up. It was designed by Joseph Miranda and its main mechanics are Point to Point Movement and Area Majority / Influence.

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About the game

Decision: Iraq is a game that emphasizes the fight against the insurgency in Iraq, which began in 2003 following the US-led invasion of that country. Historically, the quick US-Coalition victory over Saddam Hussein’s military forces in March of that year quickly degenerated into an insurgency that swept the country. The situation was eventually turned around, but only after a steep learning curve for the United States and its partners. The game shows some of the major factors involved. There are two players in the game: The Insurgents (who want to seize control of Iraq. These represent various Iraqi Rebels and Foreign Fighters, the latter including Al Qaeda and Iranian support, among others), and the Counterinsurgents (who want to restore stability to a democratic Iraq, as well as defeat any Al Qaeda elements which may be operating in the country.) These represent Multinational (MNF) forces (US and allies) and Iraqi Government Forces (which also include friendly Iraqi tribal militias). Both players have a set of pieces that represent conventional and unconventional forces. During their respective turns, players move their pieces amongst the spaces on the map, and engage in various kinds of conflict in order to destroy enemy forces. The objective for each player is to establish control over Iraq. One unique feature of the game is that units’, as they engage in combat, effectiveness may increase or decrease as they gain experience in fighting, or become demoralized. The game includes one map (22x34”) and 228 counters.

Publishers

  • Decision Games (I)

Questions and answers

Decision: Iraq supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.