Defenders of the Realm: Generals Expansion
BGG rating
7.8

Expansion for Defenders of the Realm

Defenders of the Realm: Generals Expansion

2014

Rules assistance for Defenders of the Realm: Generals Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 90 min
  • 13+
  • Complexity 3.0/5

Rules assistant for Defenders of the Realm: Generals Expansion

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Answers come from the official rulebook, with the page to check.

Defenders of the Realm: Generals Expansion is an expansion for Defenders of the Realm released in 2014 for 1–4 players, 90 minutes per game, and ages 13 and up. It was designed by Richard Launius and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

Three miniatures with cards that were stretch goals in the Kickstarter campaign: Ygzell the Corrupt, Gash Bloodclaw, Lord Vileheart. - A new Demon General miniature and card with new abilities that can be used in place of the original base game Demon General, Balazarg. This new general still uses demons as his minions, but is used when players want a more difficult game as his abilities are more difficult to deal with than the original. - A new Orc General miniature and card with new abilities that can be used in place of the original base game Orc General, Gorgutt. This new general still uses orcs as his minions, but is used when players want a more difficult game as his abilities are more difficult to deal with than the original. - A new Undead General miniature and card with new abilities that can be used in place of the original base game Undead General, Varkolak. This new general still uses undead as his minions, but is used when players want a more difficult game as his abilities are more difficult to deal with than the original.

Questions and answers

Defenders of the Realm: Generals Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.