Defenders of the Realm: The Noble Dwarf
BGG rating
7.6

Expansion for Defenders of the Realm

Defenders of the Realm: The Noble Dwarf

2014

Rules assistance for Defenders of the Realm: The Noble Dwarf

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 90 min
  • 13+
  • Complexity 3.0/5

Rules assistant for Defenders of the Realm: The Noble Dwarf

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Answers come from the official rulebook, with the page to check.

Defenders of the Realm: The Noble Dwarf is an expansion for Defenders of the Realm released in 2014 for 1–4 players, 90 minutes per game, and ages 13 and up. It was designed by Richard Launius and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

The Noble Dwarf is a special character that adds a fourth ability to the regular Dwarf character from Defenders of the Realm. The extra ability is called 'Dwarven Rum': "When ending your turn at the same location as another Hero, you and the other Heroes present MAY draw 1 Hero Card. If the card drawn matches the color of your Location, the drawing Hero loses 1 Action on their next turn."

Questions and answers

Defenders of the Realm: The Noble Dwarf supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.