
- BGG rank
- BGG #30,248
- BGG rating
- 4.3
Operation Crusader: The 8th Army's Forgotten Victory
- 2–4 players
- 240 min
- Complexity 3.6/5
- 1991

1992
Rules assistance for Defiant Holland
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Defiant Holland is a board game released in 1992 for 1–2 players, 120 minutes per game, and ages 12 and up. It was designed by Mike Crane and Terry R. Shrum and its main mechanics are Hexagon Grid.
Defiant Holland: The German 18th Army's Conquest of the Netherlands covers the German 18th Army attack on Holland in May 1940. Players may choose to use historical Orders-of-Battle or may employ "what-if" situations in which France, Belgium and/or Great Britain send reinforcements to assist the vastly out-manned and out-gunned Dutch. Game Scale: Game Turn: 12 hours Hex: 5 miles / 8 kilometers Units: Battalion to Brigade Game Inventory: One 22 x 34" full color map One dual-side printed countersheet (228 1/2" counters) One 6-page Defiant Holland rulebook One cover sheet/folder Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-15 hours
Defiant Holland supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Defiant Holland is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Defiant Holland for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Defiant Holland has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Defiant Holland belongs to these categories: Wargame and World War II. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Defiant Holland are: Mike Crane and Terry R. Shrum. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Defiant Holland as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.