
- BGG rank
- BGG #40
- BGG rating
- 8.1
Barrage
- 1–4 players
- 90–180 min
- Complexity 4.1/5
- 2019

Rules assistance for D.E.I.: Divide et Impera – White Death
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
D.E.I.: Divide et Impera – White Death is an expansion for D.E.I.: Divide et Impera released in 2022 for 1–4 players, 69–90 minutes per game, and ages 14 and up. It was designed by Tommaso Battista and its main mechanics are Variable Player Powers, Area Movement, and Area Majority / Influence.
LUDUS MAGNUS STUDIO is deeply proud and grateful to present you the White Death Box! This huge expansion for Divide Et Impera is the result of Backers and LMS team's efforts: it contains all the exclusive and additional materials, unlocked during the Kickstarter Campaign, thanks to over 2400 Backers. In this large box, you'll find new available factions, a brand new market and the long awaited Automa, and the Solo mode, and much more material to bring longevity and variety in your future D.E.I. games. This box adds: 3 new additional factions (Wild, Psionics, Fauns). A new Market (Industrial Market). New mercenaries (Alexandra & Jukas, Sine Tempore cross-over). Weather cards. Automa mode with the Faun faction. —description from the back of the box
D.E.I.: Divide et Impera – White Death supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for D.E.I.: Divide et Impera – White Death is 69–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists D.E.I.: Divide et Impera – White Death for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
D.E.I.: Divide et Impera – White Death has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
D.E.I.: Divide et Impera – White Death belongs to these categories: Economic, Miniatures, and Farming. Its main mechanics are Variable Player Powers, Area Movement, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of D.E.I.: Divide et Impera – White Death are: Tommaso Battista. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists D.E.I.: Divide et Impera – White Death as an expansion for D.E.I.: Divide et Impera. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need D.E.I.: Divide et Impera to use it. Check that your edition of D.E.I.: Divide et Impera is compatible, as some expansions were revised between editions.