
- BGG rank
- BGG #7,598
- BGG rating
- 6.0
Ninja Versus Ninja
- 2 players
- 15 min
- Complexity 1.3/5
- 2008

2014
Rules assistance for Dejarik
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Dejarik is a board game released in 2014 for 2 players and 10–30 minutes per game. Its main mechanics are Dice Rolling and Grid Movement.
Dejarik or holochess is the holographic game played by Chewbacca and R2-D2 in the film "Star Wars." Although there are several fan-made rules sets that implement the game, this entry describes the game played using rules and figures from the Wizards of the Coast's Star Wars Miniatures game The Masters of the Force expansion, which included miniatures of the eight creatures: Ghhhk, Houjix, K'lor'slug, Kintan Strider, Mantellian Savrip, Molator, Monnok, Ng'ok. SWMGamers.com used these rules and organized a series of Dejarik games at Gen Con 2015, and planned a tournament there. The game is played on a circular board of 25 spaces, divided into three concentric rings. The outer and middle rings are each divided into twelve checkered spaces, while the inner circle is a single space. Each player places their four monsters on squares on the outer ring opposite each other, and places the card with the monsters' statistics beside them. Every round, the players roll a d20 to determine initiative, then take turns activating the monsters. Each monster can move and attack once per round according to its speed, statistics, and special attacks as listed on its card. Once all monsters have activated, a new round begins. Play continues until all monsters on one side are destroyed.
Dejarik supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dejarik is 10–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Dejarik has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dejarik belongs to these categories: Abstract Strategy and Miniatures. Its main mechanics are Dice Rolling and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Dejarik as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.