
- BGG rank
- BGG #22,133
- BGG rating
- 5.7
Die Magier
- 3 players
- 60 min
- Complexity 1.9/5
- 1985

1987
Rules assistance for Der Feuersalamander
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Der Feuersalamander is a board game released in 1987 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Johann Rüttinger and its main mechanics are Hand Management, Roll / Spin and Move, and Dice Rolling.
Der Feuersalamander is a deduction game with a fantasy theme. The game board shows four distinct areas associated with the four elements (air, water, fire, earth). Each area has 7 rows and three columns, showing 1,2, or 3 stones. The players try to deduce a set of 3 cards (1 element, 1 row number, 1 number of stones) in play from their own and other players' cards. A player can have a maximum of two cards in their hands, and they have to be different types (e.g., no 2 element cards). On their turn, a player rolls the special dice, showing both a symbol and a number. If the salamander is rolled as the symbol, the player gets to pick up a card. If the stone symbol is rolled, the player marks one of the possible positions on the board represented by their cards on the board. In any case, the player moves their pawn according to the number rolled. If another player reaches a space with another player's marker, they can ask that player for a specific card. The player has to show the questioner a Yes/No card to indicate their answer. Once a player knows a set of cards, they move their pawn back to their own starting location. Upon arrival, the player states the set of cards and who has the missing card(s). If the statement is true, the player receives a number of points; if not, they end up in the dungeon. The game ends after a player reaches a certain number of points. Der Feuersalamander is the third game in Noris' Fantasy trilogy, with Die Drei Magier and Das Blaue Amulett being the first and second.
Der Feuersalamander supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Der Feuersalamander is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Der Feuersalamander for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Der Feuersalamander has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Der Feuersalamander belongs to these categories: Fantasy, Deduction, and Memory. Its main mechanics are Hand Management, Roll / Spin and Move, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Der Feuersalamander are: Johann Rüttinger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Der Feuersalamander as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.