Descent: Journeys in the Dark – Bonus Quest: Cult of the 100
BGG rating
10.0

Expansion for Descent: Journeys in the Dark

Descent: Journeys in the Dark – Bonus Quest: Cult of the 100

2007

Rules assistance for Descent: Journeys in the Dark – Bonus Quest: Cult of the 100

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players

Rules assistant for Descent: Journeys in the Dark – Bonus Quest: Cult of the 100

What would you like to know?

Answers come from the official rulebook, with the page to check.

Descent: Journeys in the Dark – Bonus Quest: Cult of the 100 is an expansion for Descent: Journeys in the Dark released in 2007 for 2–5 players.

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About the game

Your party has tracked the series of nefarious and arcane happenings to the Cult of the 100, a secret group of priests and madmen who number exactly 100 members. A lucky break has revealed to you the location of the Cult of the 100’s hidden temple, where rumor has it they are days away from completing an awful ritual to manifest their insane god. —description from the rules sheet This official bonus quest sets the heroes against the forces of the Cult of the 100! This is a quest for experienced players. —description from the publisher

Publishers

  • Fantasy Flight Games

Questions and answers

Descent: Journeys in the Dark – Bonus Quest: Cult of the 100 supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.