
- BGG rank
- BGG #145
- BGG rating
- 7.9
The Lord of the Rings: Journeys in Middle-Earth
- 1–5 players
- 60–120 min
- Complexity 2.7/5
- 2019

Expansion for Descent: Journeys in the Dark (Second Edition)
Rules assistance for Descent: Journeys in the Dark (Second Edition) – Nature's Ire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Descent: Journeys in the Dark (Second Edition) – Nature's Ire is an expansion for Descent: Journeys in the Dark (Second Edition) released in 2014 for 1–4 players, 150 minutes per game, and ages 14 and up. It was designed by Nathan I. Hajek and Jonathan E Bove and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
This expansion marks the second fully cooperative adventure for Descent Second Edition. In traditional games of Descent, one player is the overlord, controlling deadly monsters and springing traps, while up to four players battle these monsters, gathering items and experience as they move through the campaign. Cooperative adventures like Nature’s Ire change this gameplay entirely by allowing up to four players to work together to defeat monsters and traps controlled by the game. Each cooperative adventure simulates a mini campaign in one session, inviting you to explore an expanding area, testing your wits, battling monsters, and grabbing loot and experience along the way! In the Nature’s Ire cooperative adventure, you and your friends investigate the disappearance of the population of Blue Rock village. Accompanied by a single survivor, you must venture beneath the boughs of a foreboding forest, battling deadly foes and the forces of nature to save the missing villagers from a most gruesome fate. As you move through the adventure, new encounters and areas are revealed from a randomized Exploration deck, meaning you’ll never face the same adventure twice! Note: The rules for the Nature’s Ire expansion are not included in the box. The rules are available for free download from the Fantasy Flight Descent: Journeys in the Dark Second Edition support page.
Descent: Journeys in the Dark (Second Edition) – Nature's Ire supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Descent: Journeys in the Dark (Second Edition) – Nature's Ire is 150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Descent: Journeys in the Dark (Second Edition) – Nature's Ire for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Descent: Journeys in the Dark (Second Edition) – Nature's Ire has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Descent: Journeys in the Dark (Second Edition) – Nature's Ire belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Descent: Journeys in the Dark (Second Edition) – Nature's Ire are: Nathan I. Hajek and Jonathan E Bove. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Descent: Journeys in the Dark (Second Edition) – Nature's Ire as an expansion for Descent: Journeys in the Dark (Second Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Descent: Journeys in the Dark (Second Edition) to use it. Check that your edition of Descent: Journeys in the Dark (Second Edition) is compatible, as some expansions were revised between editions.