Descent: Journeys in the Dark
BGG rank
BGG #636
BGG rating
7.3

Descent: Journeys in the Dark

2005

Rules assistance for Descent: Journeys in the Dark

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120–240 min
  • 13+
  • Complexity 3.4/5

For 2 players

Rules assistant for Descent: Journeys in the Dark

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Answers come from the official rulebook, with the page to check.

Descent: Journeys in the Dark is a board game released in 2005 for 2–5 players, 120–240 minutes per game, and ages 13 and up. It was designed by Kevin Wilson and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

Expansions

Similar games

About the game

Descent: Journeys in the Dark is a "one vs. many" game in which up to four players will choose characters with a wide assortment of skills and innate abilities to be the heroes who will explore dungeons in search of treasure and adventure, while one player will take on the role of the Overlord and will control the dungeon's many traps, puzzles, and monsters. The heroes' goal will be to cooperatively conquer the dungeon, seize its many treasures, and achieve other objectives as set by the scenario. If the heroes cooperate and achieve their goals, they will all win. The Overlord's objective is simply to use all the means at their disposal - from deadly traps to ferocious monsters - to kill the heroes. Each hero has a certain Conquest Point value to the party and if too many Conquest Points are lost through hero death, the party loses and the Overlord wins. Re-implemented by: Descent: Journeys in the Dark (Second Edition) (2012)

Designers

Publishers

  • Edge Entertainment
  • Ubik
  • Delta Vision Publishing
  • Kaissa Chess & Games
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Nexus Editrice

Questions and answers

Descent: Journeys in the Dark supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.