Detroit-Cleveland Grand Prix
BGG rank
BGG #3,812
BGG rating
6.8

Detroit-Cleveland Grand Prix

1996

Rules assistance for Detroit-Cleveland Grand Prix

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 8+
  • Complexity 1.7/5

For 2 players

Rules assistant for Detroit-Cleveland Grand Prix

What would you like to know?

Answers come from the official rulebook, with the page to check.

Detroit-Cleveland Grand Prix is a board game released in 1996 for 2–6 players, 60 minutes per game, and ages 8 and up. It was designed by Wolfgang Kramer and its main mechanics are Auction / Bidding.

Listen to the story

About the game

This game is part of a family which includes Top Race, Daytona 500, and Formel 1. Players are dealt a hand of cards which have movement numbers for one or more of the cars. When a card is played, the cars are advanced the number of spaces indicated in order from top to bottom. However, if the track is blocked, then that movement is lost, so the idea is to use the cards that help your opponents (which you'll likely have to play eventually) only when they won't be able to take advantage of the movement.

Categories

Publishers

  • Mayfair Games

Questions and answers

Detroit-Cleveland Grand Prix supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.