WildLife
BGG rank
BGG #3,998
BGG rating
6.6

WildLife

2002

Rules assistance for WildLife

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–120 min
  • 10+
  • Complexity 3.1/5

For 2 players

Rules assistant for WildLife

What would you like to know?

Answers come from the official rulebook, with the page to check.

WildLife is a board game released in 2002 for 2–6 players, 60–120 minutes per game, and ages 10 and up. It was designed by Wolfgang Kramer and its main mechanics are Auction / Bidding, Area Majority / Influence, and Tile Placement.

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About the game

Millions of years ago the first men fought with other creatures for survival. By their ability to adapt to new types of terrain, they were able to flourish and eventually dominate the Earth. In this evolutionary game, players control up to six types of creatures indigenous to different regions of the land: Eagles (mountains), Bears (forests), Crocodiles (water), Mammoths (plains), Men (savannah), and Snakes (desert). Each player takes the role of one of these six creatures, and tries to expand their herd and learn new abilities. As long as there is enough room in the region for all of the animals, the creatures can live together in harmony. Otherwise, battles erupt amongst the creatures for control of the region. Now, the success of the creatures depends on how well they adapt to their new terrain. Which creature will grow its herd and develop the best strategy for survival? Original description from the publisher.

Questions and answers

WildLife supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.